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wyrmmage wrote:Hello
If you could start a new topic in the 3D Unit Art/Core 3D Models forum, that would be great
Most of us don't have a copy of Max, either, so if you could post some screenshots of the model, that would be awesome.
Thanks,
-wyrmmage
Viscosity wrote:I analyzed the model, me being the resident Max head here (I think). lol
Anyways..To many polygons. Use only about 8-9 sides on cylinders..Small parts could be even less polygonal, due to you wont be able to see that up close. I would try and shoot for 2,500 or so.. Also final one, needs no lights/cameras in the Scene.
You should also try and make 3 models too, I think were are going for LOD's. Eli might tell you more. But the model looks well done, just polys need work.
Also I noticed you are using a different method of Unit's. They should be 1 Meter Units..Most games go on these.

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